TIH 192: Antony Johnston on Dead Space, Atomic Blonde, Writing Video Games, and The Exphoria Code

TIH 192 Antony Johnston on Dead Space, Atomic Blonde, Writing Video Games, and The Exphoria Code

Michael David Wilson, Bob Pastorella, and Antony Johnston

TIH 192: Antony Johnston on Dead Space, Atomic Blonde, Writing Video Games, and The Exphoria Code

Michael David Wilson, Bob Pastorella, and Antony Johnston         Michael David Wilson, Bob Pastorella, and Antony Johnston        
TIH 192: Antony Johnston on Dead Space, Atomic Blonde, Writing Video Games, and The Exphoria Code           TIH 192: Antony Johnston on Dead Space, Atomic Blonde, Writing Video Games, and The Exphoria Code          
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    In this podcast Antony Johnston talks about Dead Space, Atomic Blonde, Writing Video Games, The Exphoria Code, and much more.

    About Antony Johnston

    Antony Johnston is a New York Times bestselling graphic novelist, author, and games writer with more than fifty published titles. The Charlize Theron movie Atomic Blonde is based on his graphic novel The Coldest City. His epic series Wasteland is one of only a handful of such longform achievements in comics. His first video game, Dead Space, redefined a genre. His latest novel The Exphoria Code is out now.

    Show notes

    • [03:00] Interview start/Dead Space
    • [19:35] Mark Boorman asks about creating characters in video games, the challenges in Zombii U and how it compares to Shadow of Mordor
    • [31:10] The Coldest City and film adaptation Atomic Blonde
    • [35:30] Involvement with Atomic Blonde as co-producer
    • [40:00] Paths into video game writing: what people should and shouldn’t do
    • [43:50] The Exphoria Code
    • [48:55] Rich Bunting asks if horror as a subgenre gets short shrift
    • [56:50] Connect with Antony
    • [59:00] Final thoughts

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